Bears4Ever_34 Posted August 15, 2009 Report Share Posted August 15, 2009 So I just got this game yesterday and have been playing it for a while. There is a drastic difference between this year's game and last year's. They have changed the pace of the game to slow it down to make it seem realistic. It takes a while to get used to but I think it did the game well. They also changed the default quarter lengths to 7 min due to this change. - As far as the graphics go, this is the best looking madden game ever. Lots of little details in the game that I love. They finally got Matt Ryan's sleeves he wears in games (Other players wear them as well) and added new gloves and cleats so now Hester wears the orange gloves and cleats in the game like he does in real life! Love this addition. However they still have the same old "pointy hair" you see with guys with dreads. They don't move, they just stick out like someone sprayed it for days with Hairspray and gel.. ugh. But if you can look past those things, you will have no problem playing this game. - THE AUDIO COMMENTARY SUCKS!! Worst than ever! I seriously think they spent 5 minutes of their time to put this together. Collingsworth and that other boring old man still do the games and they are like robots. And if that isn't bad enough, Alex Flanigan's halftime reports are absolutely awful! The old NFL 2k halftime show with Chris Berman was a million times better than this! I almost want to mute the game when I play it because it just gets old. I think this game could have easily gotten a 10/10 if they drastically improved this... This is the only thing I see holding the game back. - Like I said, some of the additions to the game are awesome. They finally finally added quarterback's throwing styles! I've been asking for this for a long time and now that they've added it, it looks spot on. Tom Brady throws like Tom Brady, Jay Cutler throws like Jay Cutler etc.. Also some animations are MUCH better, especially receiving wise. I threw a pass to Wes Welker a little over his shoulder and he had to adjust to the ball instead of him glitching to the spot. I was pleasantly surprised by this! Because of the ridiculously bad audio in the game that is the only real knock I have. I'd give it an overall 8.5/10. Quote Link to comment Share on other sites More sharing options...
BearFan2000 Posted August 15, 2009 Report Share Posted August 15, 2009 commentary has sucked for a long time often not relevant to the situation but then again real life commentary often leaves much to be desired. Stadium announcements in the background like the "person in section.... row.... seat... has won an evening with the cheerleader of his choice. When it's a game at Soldier Field and there are no Bears cheerleaders. I've gotten to where I basically ignore it or turn it off. The feel of the game overall is the first thing I noticed camera angles more accurate, player actions/reactions more accurate. Adding the little things like the measurement, refs actually on the field, the sideline stuff, better opening to the game showing inside and outside the stadiums etc. For the first time I played a game and wasn't mugged the moment I fielded a punt and subsequently fumbled giving the opponent a walk in TD. That flaw was one of the most maddening things. I could rarely ever field a punt because their gunners were on me before the ball got there totally unrealistic. Once in a while they do get there due to the punt but not every time and more often than not in the past the result was a fumble recovery for a TD... no halo penalty for hitting me as the ball got there to cause the fumble. The only way to have a fighting chance was to fair catch or to set punt block and force max protect. This year I'm actually able to field and make an attempt at a return. The pre-snap ajustment controlls are taking some getting used. Like press coverage I hit the button and move the appropriate thumb-stick shown on screen and nothing happens. Should be Y then thumb-stick down Yet I see no movement by the defense? fatigue is it just me or is the fatigue set way too high. color key on the play calling chart dark green best, light green slight fatigue, yellow/orange fatigued, red very fatigued. after one run play Matt Forte shows up on the chart as orange.... what the heck? How can you be fatigued after one play? Perfect weather conditions and it wasn't even a tough run barely touched outside run for about 5/6 yards. I've turned the fatige slider down from 50 to 25 and will have to see if that helps but seems like players are getting fatigued far to quickly. I could see it if it was a long sustained drive where I ran the ball a lot but after one play is not realistic at all. Quote Link to comment Share on other sites More sharing options...
azbearsfan Posted August 15, 2009 Report Share Posted August 15, 2009 Do you guys have any thoughts about the online dynasty portion? I play that mode on NCAA 10 with some people and I love it. But if it sucks on Madden I would not buy it. Quote Link to comment Share on other sites More sharing options...
Bears4Ever_34 Posted August 15, 2009 Author Report Share Posted August 15, 2009 commentary has sucked for a long time often not relevant to the situation but then again real life commentary often leaves much to be desired. Stadium announcements in the background like the "person in section.... row.... seat... has won an evening with the cheerleader of his choice. When it's a game at Soldier Field and there are no Bears cheerleaders. I've gotten to where I basically ignore it or turn it off. The feel of the game overall is the first thing I noticed camera angles more accurate, player actions/reactions more accurate. Adding the little things like the measurement, refs actually on the field, the sideline stuff, better opening to the game showing inside and outside the stadiums etc. For the first time I played a game and wasn't mugged the moment I fielded a punt and subsequently fumbled giving the opponent a walk in TD. That flaw was one of the most maddening things. I could rarely ever field a punt because their gunners were on me before the ball got there totally unrealistic. Once in a while they do get there due to the punt but not every time and more often than not in the past the result was a fumble recovery for a TD... no halo penalty for hitting me as the ball got there to cause the fumble. The only way to have a fighting chance was to fair catch or to set punt block and force max protect. This year I'm actually able to field and make an attempt at a return. The pre-snap ajustment controlls are taking some getting used. Like press coverage I hit the button and move the appropriate thumb-stick shown on screen and nothing happens. Should be Y then thumb-stick down Yet I see no movement by the defense? fatigue is it just me or is the fatigue set way too high. color key on the play calling chart dark green best, light green slight fatigue, yellow/orange fatigued, red very fatigued. after one run play Matt Forte shows up on the chart as orange.... what the heck? How can you be fatigued after one play? Perfect weather conditions and it wasn't even a tough run barely touched outside run for about 5/6 yards. I've turned the fatige slider down from 50 to 25 and will have to see if that helps but seems like players are getting fatigued far to quickly. I could see it if it was a long sustained drive where I ran the ball a lot but after one play is not realistic at all. I haven't noticed the fatigue at all. I guess I forget to look at it but I've had some really good games with Chris Johnson, Ronnie Brown, and Adrian Peterson so far. In my season Forte has been averaging about 80 yards per game which isn't great but he did have one game where he rushed for about 115. I like the new animations they added but I am kinda hatin on the one where you get gang tackled by like 4 players and you somehow sneak out of it only to rush for a 73 yard touchdown... I can see if Adrian Peterson was the one doing it but I've done it with Forte and little Chris Johnson several times.. So far the receiving animations have been my favorite, along with the QB's throwing obviously.. I like how you can control your steps as a QB with the right thumbstick, I just always forget to remember to use it when a blitz is coming because I'm so focused on throwing to a receiver. The new intros are pretty cool, I guess I was just thinking that there would be more to it. The jets flying by was about 3 seconds long and that was it.. They show the same animations everytime from a RB, QB, or WR.. They could have changed it up a bit. Another nitpick I have is I just played a game where Cutler sprained his ACL and Haine had to come in, but after the game the guy interviewed CUTLER! This shouldn't happen. I feel like EA could have done a much better job to fix these things. If your going to add some new elements to the game, atleast clean up all the problems first. Quote Link to comment Share on other sites More sharing options...
flea Posted August 15, 2009 Report Share Posted August 15, 2009 Played it on the wii, didn't like it Quote Link to comment Share on other sites More sharing options...
Bears4Ever_34 Posted August 15, 2009 Author Report Share Posted August 15, 2009 Played it on the wii, didn't like it That's why. Quote Link to comment Share on other sites More sharing options...
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